Dark Souls: за гранью смерти. Книга 2. История создания Bloodborne, Dark Souls III — страница 73 из 87

Dark Souls III Details Revealed”. HardcoreGamer, June 16, 2015 [Accessed May 23, 2017]. Available Online: http://www.hardcoregamer.com/2015/06/16/e3-2015-worlds-first-dark-souls-iii-details-revealed/154333.

ROBINSON, Martin. “Dark Souls 3 isn’t the last in the series – but it is a turning point”. Eurogamer, June 17, 2015 [Accessed May 23, 2017]. Available Online: http://www.eurogamer.net/articles/2015-06-17-dark-souls-3-isnt-the-last-in-the-series-but-it-is-a-turning-point.

ROBINSON, Martin. “Bloodborne’s two planned DLC packs have been combined in the epic ‘The Old Hunters’”. Eurogamer, September 18, 2015 [Accessed May 23, 2017]. Available Online: http://www.eurogamer.net/articles/2015-09-18-bloodbornes-two-dlc-packs-have-been-combined-in-the-substantial-the-old-hunters.

ROBSON, Daniel. “The Story Behind Bloodborne’s Haunting Soundtrack”. Playstation.Blog, May 18, 2015 [Accessed May 23, 2017]. Available Online: http://blog.us.playstation.com/2015/05/18/the-story-behind-bloodbornes-haunting-soundtrack.

SCAMMELL, David. “Dark Souls 3 is being developed by a different team to Bloodborne”. VideoGamer, June 17, 2015 [Accessed May 23, 2017]. Available Online: http://www.videogamer.com/ps4/dark_souls_3/news/dark_souls_3_is_being_developed_by_a_different_team_to_bloodborne.html. – На момент издания книги ссылка недоступна.

SKREBELS, Joe. “Hidetaka Miyazaki not ruling out working on ‘Dark Souls-like’ games”. IGN, September 21, 2016 [Accessed May 23, 2017]. Available Online: http://www.ign.com/articles/2016/09/21/hidetaka-miyazaki-not-ruling-out-working-on-dark-souls-like-games.

SLABAUGH, Brett. “Destiny Inspired by Dark Souls, Monster Hunter, Bungie Says”. The Escapist, December 18, 2013 [Accessed May 23, 2017]. Available Online: https://www.escapistmagazine.com/destiny-inspired-by-dark-souls-monster-hunter-bungie-says/.

SLIVA, Marty. “Inside the mind of Bloodborne and Dark Souls’ creator”. IGN, February 5, 2015 [Accessed May 23, 2017]. Available Online: http://www.ign.com/articles/2015/02/05/inside-the-mind-of-bloodborne-and-dark-souls-creator-ign-first.

Интервью в журналах

BITTERLIN, Kevin. “Interview de Hidetaka Miyazaki”, JV Magazine, April 2016, № 29.

BROWN, Nathan. “Interview de Hidetaka Miyazaki”, Edge Magazine, July 2015, № 281.Интервью в интернет-источниках

ANONYMOUS. “Interview de Hidetaka Miyazaki”. 4Gamer, June 11, 2014 [Accessed May 23, 2017]. Available Online: http://www.4gamer.net/games/260/G026038/20140611091. English translation: Zefah [pseudonym]. Neogaf, June 18, 2014 [Accessed May 23, 2017]. Available Online: http://www.neogaf.com/forum/showthread.php?t=840059.

ANONYMOUS. “Interview de Hidetaka Miyazaki”. GNN Gamer, April 25, 2016 [Accessed May 23, 2017]. Available Online: https://gnn.gamer.com.tw/2/130902.html. English translation: Jokingbird [pseudonym]. Reddit, s. d. [Accessed May 23, 2017]. Available Online: https://www.reddit.com/user/jokingbird.

ANONYMOUS. “Interview de Hidetaka Miyazaki”. 4Gamer, June 13, 2016 [Accessed May 23, 2017]. Available Online: http://www.4gamer.net/games/305/G030528/20160526060.

CUETO, Gerard. “GameStart 2014 – Bloodborne: Interview with Masaaki Yamagiwa – Talks Frame-Rate, Messengers and More”. PlayStationLifeStyle, October 29, 2014 [Accessed May 23, 2017]. Available Online: http://www.playstationlifestyle.net/2014/10/29/gamestart-2014-bloodborne-interview-with-masaaki-yamagiwa-talks-frame-rate-messengers-and-more/#/slide/1.

DUTTON, Fred. “A Conversation with Bloodborne Creator Hidetaka Miyazaki”. Playstation.Blog, March 20, 2015 [Accessed May 23, 2017]. Available Online: https://blog.playstation.com/2015/03/20/a-conversation-with-bloodborne-creator-hidetaka-miyazaki/.

GARCIA, Juan. “Entrevistamos a Hidetaka Miyazaki, director de Dark Souls 3”. IGN España, March 1, 2016 [Accessed May 23, 2017]. Available Online: http://es.ign.com/dark-souls-iii-pc/100747/feature/entrevista-a-hidetaka-miyazaki-director-de-dark-souls-3.

HINDMAN, Heath. “Bloodborne Producer Talks Story, Guns, Armor & Sadness”. PlaystationLifeStyle, September 30, 2014 [Accessed May 23, 2017]. Available Online: http://www.playstationlifestyle.net/2014/09/30/bloodborne-interview-director-talks-story-guns-armor-sadness-exclusive-interview/#/slide/1.

KAMEN, Matt. “Dark Souls 3 director: it’s about ‘accomplishment by overcoming tremendous odds’”. Wired, April 12, 2016 [Accessed May 23, 2017]. Available Online: http://www.wired.co.uk/article/dark-souls-3-hidetaka-miyazaki-interview.

KLEPEK, Patrick. “Preparing for Life After Dark Souls: A Conversation with Designer Hidetaka Miyazaki”. Kotaku, July 7, 2016 [Accessed May 23, 2017]. Available Online: http://kotaku.com/preparing-for-life-after-dark-souls-a-conversation-wit-1783296404.

MAKUCH, Eddie. “Dark Souls 3 Director Talks Franchise’s Legacy, Possible Demon’s Souls Remaster, More”. Gamespot, July 8, 2016 [Accessed May 23, 2017]. Available Online: http://www.gamespot.com/articles/dark-souls-3-director-talks-franchises-legacyposs/1100-6441636.

NELVA, Giuseppe. “Dark Souls III Director Hidetaka Miyazaki Talks DLC; Future Games, Armored Core and Much More”. DualShockers, September 21, 2016 [Accessed May 23, 2017]. Available Online: https://www.dualshockers.com/dark-souls-iii-director-hidetaka-miyazaki-talks-dlc-future-games-armored-core-and-much-more/.

Palmer27 [pseudonym]. “Mini Interview with Composer Ryan Amon”. Reddit, May 30, 2015 [Accessed May 23, 2017]. Available Online: https://www.reddit.com/r/bloodborne/comments/37wanm/mini_interview_with_composer_ryan_amon.

ROBSON, Daniel. “Interview de Hidetaka Miyazaki sur les DLC de Dark Souls III”. IGN Japan, September 21, 2016 [Accessed May 23, 2017]. Available Online: http://jp.ign.com/dark-souls-3/7702/interview/dark-souls-3dlc12. English translation: Valfreze [pseudonym]. Reddit, s. d. [Accessed May 23, 2017]. Available Online: https://www.reddit.com/r/darksouls3/comments/53xuso/ign_jp_posts_a_miyazaki_interview_of_whats_in_dlc.

SEMEL, Paul. “Exclusive Interview: Bloodborne Composer Cris Velasco”. Paulsemel.com, April 15, 2015 [Accessed May 23, 2017]. Available Online: http://paulsemel.com/exclusive-interview-bloodborne-composer-cris-velasco.Видео

Game Developers Conference. “The Gothic Horror Music of Bloodborne” [online video]. YouTube, July 8, 2016 [Accessed May 23, 2017]. Available Online: https://www.youtube.com/watch?v=5yncMReF8QA.

Game Informer. “Unravelling Dark Souls Creator Hidetaka Miyazaki’s Secrets” [online video]. YouTube, September 23, 2015 [Accessed May 23, 2017]. Available Online: https://www.youtube.com/watch?v=r6F5flVQRus.

GamereactorTV. “Dark Souls III – Hidetaka Miyazaki Interview” [online video]. YouTube, March 2, 2016 [Accessed May 23, 2017]. Available Online: https://www.youtube.com/watch?v=WUoNrydsYgE.

IGN. “Making Bloodborne: Part 1 – Souls Evolved” [online video]. YouTube, February 6, 2015 [Accessed May 23, 2017]. Available Online: https://www.youtube.com/watch?v=gExoq4CGDHo.

IGN. “Making Bloodborne: Part 2 – A PS4 Exclusive” [online video]. YouTube, February 23, 2015 [Accessed May 23, 2017]. Available Online: https://www.youtube.com/watch?v=oiGPTI06fn8.

PlayStation. “Bloodborne – Soundtrack Recording Session – Behind the Scenes” [online video]. YouTube, February 13, 2015 [Accessed May 23, 2017]. Available Online: https://www.youtube.com/watch?v=NHIkUzmNmc0.

Silver Mont. Silver Mont [YouTube channel, Accessed May 23, 2017]. Available Online: https://www.youtube.com/user/SilverMontGames.

VaatiVidya. VaatiVidya [YouTube channel, Accessed May 23, 2017]. Available Online: https://www.youtube.com/user/VaatiVidya.

WOODWARD. Frank H. Lovecraft: Fear of the Unknown [online documentary]. Wyrd Studios, March 30, 2016 [Accessed May 23, 2017]. Available Online: https://www.youtube.com/watch?v=jg9VCf5einY. – На момент издания книги ссылка недоступна.





Сноски

1

GDQ (AGDQ или SGDQ, то есть Awesome/Summer Games Done Quick) – благотворительный американский марафон, в ходе которого множество игроков одновременно проходят разные игры на скорость. Деньги, собранные во время марафона, направляются в благотворительные организации, например «Врачи без границ» или «Фонд профилактики рака». – Прим. авт.

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2

Например, аккаунт в Twitter пользователя с ником @xmeetsdarksouls, который продолжает собирать разные оскорбительные сравнения серии Souls. Хотя этот искатель уже далеко отошел от первоначальной задумки. – Прим. авт.

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3

Музыкальная игра, разработанная компанией Drool и вышедшая в октябре 2016 года. Ее часто называют «Dark Souls от мира ритм-игр» из-за высокого уровня сложности и угнетающей атмосферы. – Прим. авт.

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4

Переведено с японского: http://gematsu.com/2017/03/dark-souls-iii-director-not-concerned-whether-not-next-game-resembles-dark-souls. – Прим. авт.

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5

Лекало – чертежный инструмент (образец) для построения или проверки кривых. В переносном значении – образец, шаблон, наметки. – Прим. лит. ред.

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6

Не издавалась на русском языке. – Прим. ред.

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7

Не издавались на русском языке. – Прим. ред.

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8

Мешери, Д. Ромье, С.