Империя воображения: Гэри Гайгэкс и рождение Dungeons & Dragons — страница 45 из 47

Boucher, G. 2008. “Jon Favreau Is the Action Figure Behind ‘Iron Man’”. Los Angeles Times, May 5.

Carpio, J. 2013. “The Cosmology of Role-Playing Games”. Gygax, February.

Chenault & Gray, LLC. 2008. “Troll Lord Games Forum”. Trolllord.com.

Cover, J.G. 2010. The Creation of Narrative In Tabletop Role-Playing Games. Jefferson: McFarland.

Craig, S. 1986. “Wunderkinds”. Orange Coast Magazine, April.

Crigger, L. 2008. “Chasing D&D: A History of RPGs”. 1UP.com, IGN Entertainment Games, April.

Dancey, R. 2001. “Ryan Dancey on the Acquisition of TSR.” URL: http://insaneangel.com/insaneangel/RPG/Dancey.html.

De Smet, A. 2004. “Visiting TSR”/ High Programmer. URL: http:// www.highprogrammer.com/alan/rants/tsr.html.

Entertainment Weekly. 1992. “Down the Tubes”. Entertainment Weekly, December 25.

EN World RPG News & Reviews. 2002. “Q&A with Gary Gygax – Part I”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=22566.

EN World RPG News & Reviews. 2003a. “Q&A with Gary Gygax – Part II”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=38912.

EN World RPG News & Reviews. 2003b. “Q&A with Gary Gygax – Part III”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=46861.

EN World RPG News & Reviews. 2003c. “Q&A with Gary Gygax – Part IV”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=57832.

EN World RPG News & Reviews. 2003–4. “Q&A with Gary Gygax – Part V”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=71486.

EN World RPG News & Reviews. 2004. “Q&A with Gary Gygax – Part VI”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=76849.

EN World RPG News & Reviews. 2004–5. “Q&A with Gary Gygax – Part VII”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=104817.

EN World RPG News & Reviews. 2005a. “Q&A with Gary Gygax – Part VIII”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=121380.

EN World RPG News & Reviews. 2005b. “Q&A with Gary Gygax – Part IX”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=125997.

EN World RPG News & Reviews. 2006a. “Q&A with Gary Gygax – Part X”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=161566.

EN World RPG News & Reviews. 2006b. “Q&A with Gary Gygax – Part XI”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=167680.

EN World RPG News & Reviews. 2006–7. “Q&A with Gary Gygax – Part XII”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=171753.

EN World RPG News & Reviews. 2007–8. “Q&A with Gary Gygax – Part XIII”. Enworld.org. URL: http://www.enworld.org/forum/showthread.php?t=193204.

Ewalt, D.M. 2013. Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It. New York: Scribner.

Ewalt, D.M. 2011. “How to Get Started with Dungeons & Dragons”. Forbes, February 14.

Florio, V. 2010. “Interview with Mike Carr”. The Save or Die Podcast, December 4. URL: http://saveordie.info/?p=333.

Furino, G. 2014. “Dungeons & Dragons Is Officially Cool Again”. Vice, August 20. URL: http://www.vice.com/read/dungeons-dragons-is-officially-cool-again-115.

Gilsdorf, E. 2009. Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms. Guilford: Lyons Press.

Gilsdorf, E. 2014. “A Game as Literary Tutorial: Dungeons & Dragons Has Influenced a Generation of Writers”. New York Times, July 13.

Gray, S. 2008. “Gary Gygax”. Times (London), March 6.

Gygax, E. 2013. “The Gygax Family Storyteller”. Gygax, February.

Gygax, G., ed. 1975. The Strategic Review. № 4. Lake Geneva: TSR Hobbies, Inc.

Gygax, G. 1977. Monster Manual: Advanced Dungeons & Dragons. Lake Geneva: TSR Hobbies, Inc.

Gygax, G. 1978. Player’s Handbook: Advanced Dungeons & Dragons. Lake Geneva: TSR Hobbies, Inc.

Gygax, G. 1979. Dungeon Master’s Guide: Advanced Dungeons & Dragons. Lake Geneva: TSR Hobbies, Inc.

Gygax, G. 1985. Unearthed Arcana: Advanced Dungeons & Dragons. Lake Geneva: TSR Hobbies, Inc.

Gygax, G. 2005. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Way Back When…” Crusader: The Journal of the Intrepid Adventurer, July.

Gygax, G. 2006a. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Live Action RPGing in 1947”. Crusader: The Journal of the Intrepid Adventurer, Winter.

Gygax, G. 2006b. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Knightly Combat and Military Play”. Crusader: The Journal of the Intrepid Adventurer, Spring.

Gygax, G. 2007a. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Older Boys”. Crusader: The Journal of the Intrepid Adventurer, Winter.

Gygax, G. 2007b. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Wild Bookworms”. Crusader: The Journal of the Intrepid Adventurer, Summer.

Gygax, G. 2007c. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Variety Is the Spice…” Crusader: The Journal of the Intrepid Adventurer, August.

Gygax, G. 2008a. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Ghostly Happenings…” Crusader: The Journal of the Intrepid Adventurer, March.

Gygax, G. 2008b. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Ghostly Happenings… Part II”. Crusader: The Journal of the Intrepid Adventurer, May.

Gygax, G. 2008c. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Risky Things”. Crusader: The Journal of the Intrepid Adventurer, July.

Gygax, G. 2008d. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Risky Things Part II”. Crusader: The Journal of the Intrepid Adventurer, August.

Gygax, G. 2008e. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Oak Hill Sanatorium”. Crusader: The Journal of the Intrepid Adventurer, September.

Gygax, G. 2008f. “How It All Happened: The Inspiration for the D&D Game, Its Creation, Gen Con’s Founding, How TSR Came into Being, and Its Early Days – Miscellaneous Make-Believe”. Crusader: The Journal of the Intrepid Adventurer, October.

Gygax, G.. 1987. Role-Playing Mastery. New York: Perigee Books.

Gygax, G., and D. Arneson. 1974a. Dungeons & Dragons: Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniatures Figures – Book I – Men & Magic. Lake Geneva: Tactical Studies Rules.

Gygax, G., and D. Arneson. 1974b. Dungeons & Dragons: Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniatures Figures – Book II – Monsters & Treasure. Lake Geneva: Tactical Studies Rules.

Gygax, G., and D. Arneson. 1974c. Dungeons & Dragons: Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniatures Figures – Book III – The Underworld & Wilderness Adventures. Lake Geneva: Tactical Studies Rules.

Gygax, G., and R. Kuntz. (1975). Dungeons & Dragons: Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniatures Figures – Book IV – Greyhawk. Lake Geneva: Tactical Studies Rules.

Gygax, G., and J. Perren. 1971. Chainmail: Rules for Medieval Miniatures. Evansville: Guidon Games.

Gygax, G., and Sacco, A. 2002. “The Ultimate Interview with Gary Gygax”. The Kyngdoms. URL: http://www.thekyngdoms.com/interviews/ garygygax.php.

Heinsoo, R., A. Collins, and J. Wyatt. 2008. Dungeons & Dragons Player’s Handbook: Arcane, Divine, and Martial Heroes. Renton: Wizards of the Coast, Inc.

Hulse, E. 2009. The Blood ’n’ Thunder Guide to Collecting Pulps. Morris Plains: Murania Press.

Jeffries, A. 2014. “The Case of the Dueling ‘Dungeons & Dragons’ Documentaries”. The Verge, July 15. URL: http://www.theverge.com/2014/7/15/ 5901199/the-case-of-the-dueling-dungeons-dragons-documentaries.

Kask, T. 2008. “Interview: Tim Kask (Part I)”. Grognardia, September 18. URL: http://grognardia.blogspot.com/2008/09/interview-tim-kask-part-i.html

Kask, T., ed. 1975. The Strategic Review. №. 5. Lake Geneva: TSR Hobbies, Inc.

Kask, T., ed. 1977. The Dragon. №. 7. Lake Geneva: TSR Hobbies, Inc.

Kask, T., ed. 1977. The Dragon. №. 11. Lake Geneva: TSR Hobbies, Inc.

Kelly, K. 2015. Hawk & Moor Trilogy: The Unofficial History of Dungeons & Dragons. Amazon Digital: Wonderland Imprints.

King, B., and J. Borland. (2014). Dungeons & Dreamers: A Story of How Computer Games Created a Global Community. 2nd ed. Pittsburgh: ETC Press.

Kushner, D. 2008. “Dungeon Master: The Life and Legacy of Gary Gygax”. Wired, March 10.

Kutalik, C. 2011. “No Borders: A Conversation with Rob Kuntz”. Hill Cantons Blog, August 15. URL: http://hillcantons.blogspot.com/2011/08/ no-borders-or-limits-conversation-with.html.

La Farge, P. 2006. “Destroy All Monsters”. The Believer, September. URL: http://www.believermag.com/issues/200609/?read=article_lafarge.

Lake Geneva Public Library. 2013. “Know Us”. URL: www.lakegeneva.lib.wi.us/knowus.htm.

Lynch, S. 2001. “Interview with Gary Gygax, Part 1 of 3”. RPGnet, May 1. URL: https://www.rpg.net/news+reviews/columns/lynch01may01.html.